Stronghold (de_stronghold)
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A 5v5 competitive defusal map set between the World War II bunkers of Gibraltar and an even older castle. My first map to ship in Counter-Strike 2.
- Game: Counter-Strike 2
- Mode: Bomb defusal
- Shipped: Jan 2026
- In game until: Jul 2026
- Setting: Gibraltar, UK
What I did
Stronghold took 4th place in the Mapcore x FACEIT Big Adventures Contest, in what was likely the most competitive mapping contest ever held in Counter-Strike, with well over two hundred entries. The idea for the layout was based on an old layout I had developed years earlier, but my mission this time was to deeply integrate the theme into the layout. Gibraltar really has two things going on: the World War II structures, with artillery cannons and bunkers carved into the rock, and a castle that predates all of it. We wanted to bring both into one map set on top of the Rock of Gibraltar, where you can see down both sides. That led to a layout that had to accommodate all of it, which was genuinely fun to make work. There are specific sightlines from T spawn where you can see both bombsites at once, and you can even see A site from B site if you look up, which brought significant optimisation problems with it. I am still very sorry my teammates had to deal with that :) It was later added by Valve into the game, in Counter-Strike 2 Season 4.
Credits
- Simon Ole "T-R3x3r" Wagenfuehrer: Layout and Design
- Joshua "Haaselh0ff" Haas: Environment art
- Quinton "Squidski" Swenski: Props
- Kyle "Kale" Minter: Environment art